----- begin -----
nonUniformSize, 0
numberOfTextureHandles, 0
numberOfTextureObjects, 0
singleBufferSize, 0
textureMemory, 0
garbageCollected = 0
instMeshTopology = 0
instBasisCurvesTopology = 0
instVertexAdjacency = 0
instMeshTopologyRange = 0
instBasisCurvesTopologyRange = 0
----- allocated -----
drawIndirect, 480
drawIndirectCull, 480
nonUniformSize, 55136
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 16592
singleBufferSize, 0
textureMemory, 786432
topology, 41168
garbageCollected = 0
instMeshTopology = 4
instBasisCurvesTopology = 1
instVertexAdjacency = 4
instMeshTopologyRange = 4
instBasisCurvesTopologyRange = 1
----- delete a prim -----
drawIndirect, 480
drawIndirectCull, 480
nonUniformSize, 55136
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 16592
singleBufferSize, 0
textureMemory, 786432
topology, 41168
garbageCollected = 0
instMeshTopology = 4
instBasisCurvesTopology = 1
instVertexAdjacency = 4
instMeshTopologyRange = 4
instBasisCurvesTopologyRange = 1
----- garbage collected -----
drawIndirect, 900
drawIndirectCull, 900
nonUniformSize, 55136
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 16272
singleBufferSize, 0
textureMemory, 786432
topology, 41168
garbageCollected = 1
instMeshTopology = 4
instBasisCurvesTopology = 1
instVertexAdjacency = 4
instMeshTopologyRange = 4
instBasisCurvesTopologyRange = 1
----- delete more prims -----
drawIndirect, 660
drawIndirectCull, 660
nonUniformSize, 54352
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 14992
singleBufferSize, 0
textureMemory, 786432
topology, 40672
garbageCollected = 2
instMeshTopology = 3
instBasisCurvesTopology = 1
instVertexAdjacency = 3
instMeshTopologyRange = 3
instBasisCurvesTopologyRange = 1
----- clear all -----
drawIndirect, 240
drawIndirectCull, 240
nonUniformSize, 0
numberOfTextureHandles, 0
numberOfTextureObjects, 2
singleBufferSize, 0
textureMemory, 786432
garbageCollected = 3
instMeshTopology = 0
instBasisCurvesTopology = 0
instVertexAdjacency = 0
instMeshTopologyRange = 0
instBasisCurvesTopologyRange = 0
----- 3 points -----
drawIndirect, 240
drawIndirectCull, 240
nonUniformSize, 36
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 36
singleBufferSize, 0
textureMemory, 786432
garbageCollected = 0
instMeshTopology = 0
instBasisCurvesTopology = 0
instVertexAdjacency = 0
instMeshTopologyRange = 0
instBasisCurvesTopologyRange = 0
----- 5 points -----
drawIndirect, 240
drawIndirectCull, 240
nonUniformSize, 60
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 60
singleBufferSize, 0
textureMemory, 786432
garbageCollected = 0
instMeshTopology = 0
instBasisCurvesTopology = 0
instVertexAdjacency = 0
instMeshTopologyRange = 0
instBasisCurvesTopologyRange = 0
----- 4 points before GC -----
drawIndirect, 240
drawIndirectCull, 240
nonUniformSize, 48
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 48
singleBufferSize, 0
textureMemory, 786432
garbageCollected = 0
instMeshTopology = 0
instBasisCurvesTopology = 0
instVertexAdjacency = 0
instMeshTopologyRange = 0
instBasisCurvesTopologyRange = 0
----- 4 points after GC -----
drawIndirect, 240
drawIndirectCull, 240
nonUniformSize, 48
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 48
singleBufferSize, 0
textureMemory, 786432
garbageCollected = 1
instMeshTopology = 0
instBasisCurvesTopology = 0
instVertexAdjacency = 0
instMeshTopologyRange = 0
instBasisCurvesTopologyRange = 0
----- 0 points after GC -----
drawIndirect, 240
drawIndirectCull, 240
nonUniformSize, 0
numberOfTextureHandles, 0
numberOfTextureObjects, 2
primvar, 0
singleBufferSize, 0
textureMemory, 786432
garbageCollected = 1
instMeshTopology = 0
instBasisCurvesTopology = 0
instVertexAdjacency = 0
instMeshTopologyRange = 0
instBasisCurvesTopologyRange = 0
OK
