Loading @ImpliedAndAncestralInherits/root.usda@

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Layer Stack:
     root.usda

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Results for composing </World/CharGroup/Sim/includes/Hand/Geom>
Node 0:
    Parent node:              NONE
    Type:                     root
    DependencyType:           root
    Source path:              </World/CharGroup/Sim/includes/Hand/Geom>
    Source layer stack:       @ImpliedAndAncestralInherits/root.usda@
    Target path:              <NONE>
    Target layer stack:       NONE
    Map to parent:
        / -> /
    Map to root:
        / -> /
    Namespace depth:          0
    Depth below introduction: 0
    Is due to ancestor:       FALSE
    Permission:               Public
    Is restricted:            FALSE
    Is inert:                 FALSE
    Contribute specs:         TRUE
        Restricted at depth:  0
    Has specs:                FALSE
    Has symmetry:             FALSE
Node 1:
    Parent node:              0
    Type:                     reference
    DependencyType:           ancestral, non-virtual
    Source path:              </CharGroup/Sim/includes/Hand/Geom>
    Source layer stack:       @ImpliedAndAncestralInherits/Group.usda@
    Target path:              </World/CharGroup/Sim/includes/Hand/Geom>
    Target layer stack:       @ImpliedAndAncestralInherits/root.usda@
    Map to parent:
        /CharGroup -> /World/CharGroup
    Map to root:
        /CharGroup -> /World/CharGroup
    Namespace depth:          2
    Depth below introduction: 4
    Is due to ancestor:       TRUE
    Permission:               Public
    Is restricted:            FALSE
    Is inert:                 FALSE
    Contribute specs:         TRUE
        Restricted at depth:  0
    Has specs:                FALSE
    Has symmetry:             FALSE
Node 2:
    Parent node:              1
    Type:                     reference
    DependencyType:           ancestral, non-virtual
    Source path:              </CHARGROUP/Sim/includes/Hand/Geom>
    Source layer stack:       @ImpliedAndAncestralInherits/CharGroupRig.usda@
    Target path:              </CharGroup/Sim/includes/Hand/Geom>
    Target layer stack:       @ImpliedAndAncestralInherits/Group.usda@
    Map to parent:
        /CHARGROUP -> /CharGroup
    Map to root:
        /CHARGROUP -> /World/CharGroup
    Namespace depth:          1
    Depth below introduction: 4
    Is due to ancestor:       TRUE
    Permission:               Public
    Is restricted:            FALSE
    Is inert:                 FALSE
    Contribute specs:         TRUE
        Restricted at depth:  0
    Has specs:                FALSE
    Has symmetry:             FALSE
Node 3:
    Parent node:              2
    Type:                     inherit
    DependencyType:           ancestral, non-virtual
    Source path:              </_class_SimHand/Geom>
    Source layer stack:       @ImpliedAndAncestralInherits/CharGroupRig.usda@
    Target path:              </CHARGROUP/Sim/includes/Hand/Geom>
    Target layer stack:       @ImpliedAndAncestralInherits/CharGroupRig.usda@
    Map to parent:
        / -> /
        /_class_SimHand -> /CHARGROUP/Sim/includes/Hand
    Map to root:
        /CHARGROUP -> /World/CharGroup
        /_class_SimHand -> /World/CharGroup/Sim/includes/Hand
    Namespace depth:          4
    Depth below introduction: 1
    Is due to ancestor:       TRUE
    Permission:               Public
    Is restricted:            FALSE
    Is inert:                 FALSE
    Contribute specs:         TRUE
        Restricted at depth:  0
    Has specs:                TRUE
    Has symmetry:             FALSE
    Prim stack:
      </_class_SimHand/Geom> CharGroupRig.usda - @ImpliedAndAncestralInherits/CharGroupRig.usda@






Prim Stack:
    CharGroupRig.usda    /_class_SimHand/Geom

