</> type = 
	[sceneGlobals]
		[endTimeCode]
			0
		[startTimeCode]
			0
	[system]
		[assetResolution]
			[resolverContext]
				<'ArResolverContext' @ XXXXXXXXXXXXXXXX>
</CoordSys> type = 
	[__usdPrimInfo]
		[isLoaded]
			1
		[specifier]
			def
		[typeName]
			Xform
	[primOrigin]
		[scenePath]
			HdPrimOriginSchema::OriginPath(/CoordSys)
	[primvars]
</CoordSys/modelSpace> type = 
	[__usdPrimInfo]
		[isLoaded]
			1
		[specifier]
			def
		[typeName]
			Xform
	[primOrigin]
		[scenePath]
			HdPrimOriginSchema::OriginPath(/CoordSys/modelSpace)
	[primvars]
</CoordSys/worldSpace> type = 
	[__usdPrimInfo]
		[isLoaded]
			1
		[specifier]
			def
		[typeName]
			Xform
	[primOrigin]
		[scenePath]
			HdPrimOriginSchema::OriginPath(/CoordSys/worldSpace)
	[primvars]
	[xform]
		[matrix]
			( (1, 0, 0, 0), (0, 1, 0, 0), (0, 0, 1, 0), (4, 5, 6, 1) )
		[resetXformStack]
			0
</Geom> type = 
	[__usdPrimInfo]
		[isLoaded]
			1
		[specifier]
			def
		[typeName]
			Xform
	[primOrigin]
		[scenePath]
			HdPrimOriginSchema::OriginPath(/Geom)
	[primvars]
</Geom/Subdiv> type = mesh
	[__usdPrimInfo]
		[apiSchemas]
			[MaterialBindingAPI, CoordSysAPI:worldSpace, CoordSysAPI:modelSpace]
		[isLoaded]
			1
		[specifier]
			def
		[typeName]
			Mesh
	[coordSysBinding]
		[modelSpace]
			/CoordSys/modelSpace
		[worldSpace]
			/CoordSys/worldSpace
	[extent]
		[max]
			(2, 2, 2)
		[min]
			(-2, -2, -2)
	[mesh]
		[doubleSided]
			0
		[subdivisionScheme]
			catmullClark
		[subdivisionTags]
			[cornerIndices]
				[]
			[cornerSharpnesses]
				[]
			[creaseIndices]
				[]
			[creaseLengths]
				[]
			[creaseSharpnesses]
				[]
			[faceVaryingLinearInterpolation]
				cornersPlus1
			[interpolateBoundary]
				edgeAndCorner
			[triangleSubdivisionRule]
				catmullClark
		[topology]
			[faceVertexCounts]
				[4]
			[faceVertexIndices]
				[0, 1, 3, 2]
			[holeIndices]
				[]
			[orientation]
				rightHanded
	[primOrigin]
		[scenePath]
			HdPrimOriginSchema::OriginPath(/Geom/Subdiv)
	[primvars]
		[displayColor]
			[interpolation]
				constant
			[primvarValue]
				[(0.1, 0.5, 0.8)]
			[role]
				color
		[map1_uv]
			[interpolation]
				vertex
			[primvarValue]
				[(0, 1), (0.4, 1), (0, 0), (0.4, 0)]
			[role]
				
		[points]
			[interpolation]
				vertex
			[primvarValue]
				[(-2, -2, -2), (2, -2, -2), (-2, -2, 2), (2, -2, 2)]
			[role]
				point
	[usdMaterialBindings]
		[preview]
			[0]
				[directMaterialBinding]
					[bindingStrength]
						weakerThanDescendants
					[materialPath]
						/Materials/MyMaterial
</Materials> type = 
	[__usdPrimInfo]
		[isLoaded]
			1
		[specifier]
			def
		[typeName]
			Scope
	[primOrigin]
		[scenePath]
			HdPrimOriginSchema::OriginPath(/Materials)
	[primvars]
</Materials/MyMaterial> type = material
	[__usdPrimInfo]
		[isLoaded]
			1
		[specifier]
			def
		[typeName]
			Material
	[material]
		[]
			[config]
			[interfaceMappings]
			[nodes]
				[MyPrimvar]
					[inputConnections]
					[nodeIdentifier]
						HwPrimvar_1
					[parameters]
						[varname]
							[colorSpace]
								
							[typeName]
								token
							[value]
								map1_uv
				[MySurface]
					[inputConnections]
						[diffuseColor]
							[0]
								[upstreamNodeOutputName]
									color
								[upstreamNodePath]
									MyTexture
					[nodeIdentifier]
						
					[nodeTypeInfo]
						[glslfx:sourceAsset]
							@shader1.glslfx@
						[implementationSource]
							sourceAsset
						[sdrMetadata]
							{}
					[parameters]
				[MyTexture]
					[inputConnections]
						[uv]
							[0]
								[upstreamNodeOutputName]
									result
								[upstreamNodePath]
									MyPrimvar
					[nodeIdentifier]
						HwUvTexture_1
					[parameters]
						[file]
							[colorSpace]
								
							[typeName]
								asset
							[value]
								@texture1.jpg@
			[terminals]
				[surface]
					[upstreamNodeOutputName]
						surface
					[upstreamNodePath]
						MySurface
		[__all]
			[config]
			[interfaceMappings]
			[nodes]
				[DisconnectedNode]
					[inputConnections]
					[nodeIdentifier]
						AbsFloat_1
					[parameters]
						[input]
							[colorSpace]
								
							[typeName]
								float
							[value]
								1.2
				[MyPrimvar]
					[inputConnections]
					[nodeIdentifier]
						HwPrimvar_1
					[parameters]
						[varname]
							[colorSpace]
								
							[typeName]
								token
							[value]
								map1_uv
				[MySurface]
					[inputConnections]
						[diffuseColor]
							[0]
								[upstreamNodeOutputName]
									color
								[upstreamNodePath]
									MyTexture
					[nodeIdentifier]
						
					[nodeTypeInfo]
						[glslfx:sourceAsset]
							@shader1.glslfx@
						[implementationSource]
							sourceAsset
						[sdrMetadata]
							{}
					[parameters]
				[MyTexture]
					[inputConnections]
						[uv]
							[0]
								[upstreamNodeOutputName]
									result
								[upstreamNodePath]
									MyPrimvar
					[nodeIdentifier]
						HwUvTexture_1
					[parameters]
						[file]
							[colorSpace]
								
							[typeName]
								asset
							[value]
								@texture1.jpg@
			[terminals]
				[surface]
					[upstreamNodeOutputName]
						surface
					[upstreamNodePath]
						MySurface
	[primOrigin]
		[scenePath]
			HdPrimOriginSchema::OriginPath(/Materials/MyMaterial)
	[primvars]
