  macro "Invert  16-bit Full Range" {
      v0 = getPixel(0, 0);
      v1 = getPixel(0, 1);
      setPixel(0, 0, 0);
      setPixel(0, 1, 65535);
      run("Invert LUT");
      run("Invert");
      setPixel(0, 0, 65535-v0);
      setPixel(0, 1, 65535-v1);
      resetMinAndMax();h
  }
